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Adventurequest 3d easy unholy advenger6/29/2023 ![]() But every time AE started developing a new game, it was always the early days of those projects that showed how much AE has improved over the years. It didn't have a large amount of content to work with either, and AQW was the same when I played it first day it went live. ![]() This is how I felt too, and I started playing AE's games back in DragonFable's early days (around 20-30 cap, if I remember right). spent far too much time and money over the years haha but AQ3D so far is more fun at this stage than the others were at this stage in their life, and as they have proven it will just keep improving. been with them since 2005 when the basic AQ (like I mean BASIC) AQ was the only game. Originally posted by GregJA:loved aqw but they have something truly special here. At least not until AQ3D leaves Open Beta. So I can't really pick one over the other. And both games have shown how much AE has grown as an indie developer. Both have been ambitious projects, and large jumps from what AE had been doing prior to them. AQW was AE's VERY FIRST MMO, with every other game prior to it being single player browser games, and AQ3D is their first major 3D project (I think they had a 3D game at one point, but it was more a small game made as part of a competition than a fully-recognized AE game). And to say the least, I like both of them evenly, mostly because both of them aimed for their own goals. So given those circumstances, I'm willing to look at AQ3D the same way that I looked at AQW back in its early days. AQ3D's early story quests are quite generous in comparison, especially since the huge cap - 1 -> cap gap tradition was broken. People think grinding to cap HERE is hard? Trying getting to cap back in AQW's early days when there wasn't enough quest EXP to even get you CLOSE to the halfway point after completing them once each. And don't even get me STARTED on the grind to level 20. Heck, there weren't even any proper AoE skills until AFTER the first major class revamp. Heck, I don't think the actual Chaos Lord storyline started until a few months AFTER. It was just as lacking in content and balance back then as AQ3D is now. Now, to get to my thoughts on the matter:Ī lot will say they like AQW more because it's always been a "complete" game, but anyone who claims that has CLEARLY never played AQW since day 1 of its live release. Just asking, because AQW and AQ3D ARE considered two completely different games, and you progress through one won't really affect the other in any way. Originally posted by Mr.Evolution:i like Aq3d more because its more of a simplified MMo, however i rather play AQW cause i dont need to regrind everythingĪre we talking about a personal attachment situation here, or just a dislike for having to start at level 1 for one game when you've hit endgame for an entirely different game?
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